#ifndef BITMAP_H
#define BITMAP_H

#include "Type.h"

//128x64
extern uint8_t Logo[];
// width: 170, height: 128
extern uint8_t Logo2[];

extern uint8_t TranAnimation[];
extern uint8_t TranAnimation2[];

extern uint8_t QRC[];
extern uint8_t Set0[];
extern uint8_t Set1[];
extern uint8_t Set2[];
extern uint8_t Set3[];
extern uint8_t Set4[];
extern uint8_t Set4F[];
extern uint8_t Set4FF[];
extern uint8_t Set5[];
extern uint8_t Set5_1[];
extern uint8_t Set6[];
extern uint8_t Set_LANG[];
extern uint8_t Set7[];
extern uint8_t Set11[];
extern uint8_t Set8[];
extern uint8_t Set9[];
extern uint8_t Set10[];
extern uint8_t Set13[];
extern uint8_t Set12[];
extern uint8_t Set14[];
extern uint8_t Set15[];
extern uint8_t Set16[];
extern uint8_t Set17[];
extern uint8_t Set18[];
extern uint8_t Lang_CN[];
extern uint8_t Lang_EN[];
extern uint8_t Lang_JP[];
extern uint8_t Save[];
extern uint8_t Load[];
extern uint8_t Lock[];
extern uint8_t Set19[];
extern uint8_t IMG_Pen[];
extern uint8_t IMG_Pen2[];
extern uint8_t IMG_Tip[];
extern uint8_t IMG_Files[];
extern uint8_t IMG_Flip[];
extern uint8_t IMG_Sun[];
extern uint8_t IMG_Size[];
extern uint8_t IMG_Animation[];
extern uint8_t IMG_Animation_DISABLE[];
extern uint8_t IMG_Trigger[];
extern uint8_t IMG_VibrationSwitch[];
extern uint8_t IMG_ReedSwitch[];
extern uint8_t IMG_BLE[];
extern uint8_t IMG_ListMode[];

extern uint8_t IMG_Load[];
extern uint8_t PositioningCursor[];
extern uint8_t Pointer[];
extern uint8_t Lightning[];
extern uint8_t Battery_NoPower[];
extern uint8_t IMG_BLE_S[];
//状态提示图标
//width:14,height:14
extern uint8_t c1[];
extern uint8_t c2[];
extern uint8_t c3[];
extern uint8_t c5[];
extern uint8_t c6[];
extern uint8_t c7[];
extern uint8_t* C_table[];

#endif